
It was the standard hand-held machine gun in multi-place IJN aircraft during the most part of the Pacific War. Capable of scaring off unsuspecting fighters.You can point the tail down at the ground and fire the Type 92 at soft ground targets. The type 92 can actually find good use when ground pounding. it has a low rate of fire and can barely damage an enemy. This turret is a last resort when facing enemy fighters. All Japanese planes can outmanoeuvre any pursuing fighter, or if the enemy is a biplane, outrun them. The Type 92 should be used against fighters in only the most die circumstances. Give a comparative description of cannons/machine guns that have firepower equal to this weapon. (The more tracers they see, the more they think of danger and retreat.)
AP-T: T/AP/T/AP - Great belt for scare tactics, use the tracers to scare off the enemy. Armoured Targets: T/AP/AP/IAI/AP - Mediocre belt with AP shells to smash through bulletproof glass. Default: T/AP/Ball/AP/IAI/I - Great belt for setting fires when shot into the engine of an aircraft. The Incendiary power of the belts is often underestimated! If shot into the engine of an aircraft, it will most likely start a fire, and it is very common for this to happen. However, on lower tier dive bombers like the D3A1, this gun can work wonders. It is characterized as being one of the worst machine guns in the game, with a low rate of fire (600 RPM) and bad ballistics, as well as poor accuracy, it is not too good at doing its job. It is found on many bombers as defensive turrets, and on certain ships as well. The Type 92 is the IJN's standard defensive 7.7 mm machine gun. Detailed view of the single-mount Type 92 auxiliary gun on the IJN Mutsuki while firing.