

I believe you should have SeaĬontrol, a higher Power Projection for the Area you are in. This is because you might get attackedĪnd your TF could return to its base of operations. I found that multiple TFs are preferable. * The next turn / month a Special Operations pop up (window) will show theĪdditional information and strategies that worked for me for a successful Invasion. I moved close to the port and that seems to work. This is where you should move your TFs to. * Select the Mission List > Naval Invasion, you are brought to and zoomed in * Next turn / month you should receive a Mission List notice of a Naval * Choose your invasion point (Region name if I remember) and then Yes = Invade. * Following turn / month you should see the option for “Sea Invasion” underĪctions in the Politics Screen for the Nation you are planning to invade.

eg: East Philippine Sea Region is the Philippine Sea. * Direct TFs (Task Forces) totaling 100k tons to the Sea Region of the Province You cannot invadeĪ minor country at this time as far as I know. * Must be at War with Major Nation holding the territory.

Was seeing are far far less than a land (AI) invasion. The Special Operations Report shows the results of the combat. Most players are doing what they should be doing, I believe people are missing I will try to explain what has worked for me along with answering a few To them, they are just missing a few details that are not obvious or It seems most players are almost there when it comes This guide shows what has worked for me when using your naval to invadeĪn enemy country. Hints and Tips for: Ultimate Admiral: Dreadnoughts Ultimate Admiral: Dreadnoughts Cheats, Codes, Hints and Walkthroughs for PC Games. Ultimate Admiral: Dreadnoughts Cheats, Cheat Codes, Hints, Tips
